﻿package  
{
	import flash.display.MovieClip;
	
	public class Beach1 extends Background 
	{		
		public function Beach1() 
		{
			init();
		}
		
		private function init():void
		{
			SetInfo();
		}
		
		override protected function SetInfo():void
		{
			AreaName = Constants.Area_Beach;
			ExitRight = "Village3";
			RandomBattles = true;
		}
		
		public override function GetMessage(index:int):String
		{
			switch(index)
			{
				default:
					return StringHelper.Empty;
				break;
			}
		}
	}
}
